Game History

PC and Online History

How computer and online gaming grew up.

Browser Games and the Flash Era

How games played inside a web page spread so easily, what role Flash played, why it faded, and how browser games continue today.

4 min read

Dial Up to Broadband and Online Play

How the shift from telephone-line modems to always-on broadband changed online games: bandwidth versus latency, bigger downloads, voice chat and persistent play.

4 min read

Digital Storefronts and Game Distribution

How download platforms gradually replaced boxes on shelves: what digital distribution changed for players and developers, and the trade-offs around ownership.

4 min read

How Massively Multiplayer Games Began

Early persistent online worlds explained: from text-based MUDs in the late 1970s to graphical worlds of the 1990s, and the ideas that defined the genre.

4 min read

LAN Parties Explained

Why players once carried desktop computers to one room and linked them together: how local networks worked, what people played, and why the practice declined.

4 min read

Text Adventures and Early Computer Games

How the first story-driven computer games worked using only words: parsers, rooms and puzzles, from Colossal Cave Adventure to Zork and the Infocom era.

4 min read

The Rise of Mobile Games

How phones became a gaming platform, from simple built-in games to touch screens and app stores, and how design adapted to short sessions and small screens.

4 min read

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